Android Developer

  • Experience Req. : 1 to 3 yrs

  • Require an Android developer with experience in Java, Kotlin with android studio

Designation: Android Developer
Required Experience: 1 to 3 yrs
Work Location: Gurugram, Haryana
Notice period: 15 days/ 1 Month
No. of Openings: 2

Job Description
  • Strong knowledge of Android SDK, different versions of Android, and how to deal with different screen sizes
  • Familiarity with RESTful and SOAP APIs to connect Android applications to back-end services
  • Strong knowledge of Android UI design principles, patterns, and best practices
  • Experience with offline storage, threading, and performance tuning
  • Ability to design applications around natural user interfaces, such as "touch"
  • Knowledge of the open-source Android ecosystem and the libraries available for common tasks
  • Ability to understand business requirements and translate them into technical requirements
  • Familiarity with cloud message APIs and push notifications
  • A knack for benchmarking and optimization
  • Understanding of Google’s Android design principles and interface guidelines
  • Proficient understanding of code versioning tools, such as Git
  • Familiarity with continuous integration
  • Familiar with Android Animation, Material Animations, etc.
  • Hands on knowledge and understanding over various aspects related with APK and data security.
  • In Depth understanding and Hands on experience in Kotlin.
  • In Depth understanding of Retrofit and Volley, SSL Pinning, ProGuard.
  • Experience on hybrid platform (Flutter).
  • Experience in Third party library/SDK integration.
  • Should have experience in developing multilingual app.
  • Should have experience to release dynamic feature app in play store.

3D Game Artist

  • Experience Req. : 06 Months to 3 years

  • 3D Artists must have good modelling skills as well as ability to produce high quality graphics

3D Artists must have good modelling skills as well as ability to produce high quality graphics and assets for games. Ability to turn concepts or references into high quality 3D graphics and ensure proper integration of produced art in the game.

Roles & Responsibilities:

  • Create 3D environment, props, objects and scenes using 3Ds Max, VRay/Mental Ray
  • UV Mapping and Texture creation
  • Setting up 3D cameras and lights
  • Create efficient animation Rigs and Skin characters as per game specifications
  • Setting up 3D cameras and lights

  • Proficient skills in 3Ds Max and Photoshop
  • Knowledge of Substance Painter and understanding of using PBR, its theory and material creation is a plus
  • Ability to create concept art which helps to communicate the proposed visual elements during pre- production
  • Ability to produce, realistic texture, light baking maps and deliver high quality 3D art and assets both in high poly and low poly
  • Basic understanding of Unity 3D and its workflow and knowledge of rigging is a plus
  • 3Ds Max
  • Blender 3D (optional)
  • Adobe Photoshop
  • Substance Painter
  • Zbrush/Mudbox
  • Good communication skills
  • Must have experience of at least one commercial project. Previous experience of game production is a plus
  • Creative, detail-oriented, resourceful and should have ability to work under pressure
  • Passion for video games and mobile games and knowledge of different game genres other platforms is a huge plus
  • A well written and well formatted CV with all critical information
  • Professional online work portfolio

Can't find the right opening?

  • No problem! Send us your CV anyway and let us work something out.